Perrito con pygame

# -*- coding: utf-8 -*-

import pygame
import time


pygame.init()
running = True
window = pygame.display.set_mode( (1150, 1150) )

while running:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            running = False
    cara=(139, 130, 0)
    orejas=(139, 130, 85)
    menton=(255, 78, 0)
    ojos=(255, 255, 255)
    nariz=(255, 255, 255)

    pygame.draw.polygon(window,cara,[(415, 50), (235, 490), (365, 625), (755, 625), (850, 500), (700, 50)],0)

# orejas
    pygame.draw.polygon(window,orejas,[(415, 50), (60, 320), (175, 635)],0)
    pygame.draw.polygon(window,orejas,[(700, 50), (1045, 320), (896, 635)],0)
# menton
    pygame.draw.polygon(window,menton,[(365, 625), (550, 415), (755, 625)],0)
# ojos
   
# nariz
    pygame.draw.line(window, nariz, (50, 50), (75, 75), 4)
    pygame.draw.line(window, nariz, (75, 75), (25, 25), 4)
    pygame.draw.line(window, nariz, (25, 25), (50, 50), 4)
 #pygame.draw.line(window , nariz, (50, 50), (75, 75), 4)
 #pygame.draw.line(window, nariz, (75, 75), (25, 75), 4)
 #pygame.draw.line(window, nariz, (25, 75), (50, 50), 4)





    pygame.display.update()

Entradas populares de este blog

1.4 Aspectos matematicos de la graficacion (geometria fractal)

1.2 Dispositivos de hardware y software para el despliegue gráfico.

Ejemplos de compañeros en clase